Give the phone step a clear story purpose
Begin with one approved chapter and the moment that belongs on a phone. Decide what the player sees on the main device before moving, what the phone interaction owns and what indicates completion. Keep the handoff understandable for a group sharing a screen as well as an individual player. Agree whether the game requires a phone for this step and what the supported recovery route is when one is unavailable. The interaction should serve the story and fit the intended play setting.
